@incollection{TUW-138077, author = {Wagner, Daniel}, title = {Terrain Geomorphing in the Vertex Shader}, booktitle = {Shaderx2: Shader Programming Tips {\&} Tricks With Directx 9}, year = {2003}, organization = {Wolfgang Engel}, publisher = {Wordware Publishing}, url = {http://www.ims.tuwien.ac.at/media/documents/publications/Terrain_Geomorphing_in_the_Vertex_Shader.pdf}, isbn = {1556229887}, keywords = {Realtime Rendering, DirectX, Shader} }