Studierstube scripting mentor
Table of contents
- Introduction
- File Format
- File Header
- Comments & blank lines
- Defining nodes & fields
- Group nodes
- Defining & referencing nodes & fields
- Creating your first applications
- Defining geometry
- Transformations
- Material & appearance
- Group nodes
- Basic behavior
- Engines
- Global Fields
- Animation
- Tracking &
interaction
- Advanced Appearance
- Textures
- Lights
- Sound
- Cameras
- Complex Behavior
- Context-sensitive traversal
- Python scripting node
- Extending Open
Inventor
- Creating Nodes
- Creating Engines
- Creating Node Kits
Resources