Interactive Media Systems, TU Vienna

Publications

Publications Feed

Scientific publications, talks, and theses. Click a title or “Details” link to learn
more about a particular publication (including BibTeX, PDF download, etc).

Books

Visualization Methods to Support Guideline-Based Care Management W. Aigner, K. Kaiser, S. Miksch: "Visualization Methods to Support Guideline-Based Care Management"; in: "Computer-based Medical Guidelines and… W. Aigner, K. Kaiser, S. Miksch Details
Computer-Interpretable Guideline Formalisms P. de Clercq, K. Kaiser, A. Hasman: "Computer-Interpretable Guideline Formalisms"; in: "Computer-based Medical Guidelines and Protocols: A Primer and… P. Clercq, K. Kaiser, A. Hasman Details

Journals

Review von Wiki-Engines H. Eidenberger et al.: "Review von Wiki-Engines"; iX - Magazin für Professionelle Informationstechnik, 12 (2008), 50 - 60. H. Eidenberger Details
Frameworks für Medienverarbeitung H. Eidenberger: "Frameworks für Medienverarbeitung"; iX - Magazin für Professionelle Informationstechnik, 12 (2008), 122 - 125. H. Eidenberger Details
Werkzeuge für Medien-Streaming H. Eidenberger: "Werkzeuge für Medien-Streaming"; iX - Magazin für Professionelle Informationstechnik, 11 (2008), 135. H. Eidenberger Details
Strömungslehre H. Eidenberger: "Strömungslehre"; iX - Magazin für Professionelle Informationstechnik, 11 (2008), 114 - 116. H. Eidenberger Details

Conferences

Simulating Educational Physical Experiments in Augmented Reality We present an augmented reality application for mechanics education. It utilizes a recent physics engine developed for the PC gaming market to… H. Kaufmann, B. Meyer Details
Evaluation of data-parallel splitting approaches for H.264 decoding The high computational demands of the H.264 decoding process pose serious challenges on current processor architectures. A natural way to tackle this… F. Seitner, M. Bleyer, R. Schreier, M. Gelautz Details
Development of d*star: A novel Spatial Ability Test in Virtual Environments We present d*star, a spatial ability test in an immersive Virtual Environment. In this project we are developing a dynamic test (consisting of a… M. Csisinko Details
PlayMancer - A European Serious Gaming 3D Environment "PlayMancer" is a EC-funded research project aiming to implement a platform for universally accessible and serious games. Within this project, Vienna… C. Schönauer Details
Physics Playground: Physics Education in Virtual Reality This talk presents an immersive VR application for physics education. It utilizes a recent physics engine developed for the PC gaming market to… H. Kaufmann Details
Construct3D - An Augmented Reality Application for Geometry Education Construct3D is a three dimensional geometric construction tool specifically designed for mathematics and geometry education. We describe our efforts… H. Kaufmann Details
MapFace - A Graphical Editor to Support the Semantic Annotation of Medical Text The mapping of medical texts to concepts of medical terminology systems is a prerequisite for many tasks of automatically processing these documents.… T. Gschwandtner, K. Kaiser, S. Miksch Details
Development of Multi-Core Video Decoding Platforms based on High-Level Architecture Simulations The high computational demands of state-of-the-art video coding standards such as H.264 pose serious challenges on strongly resource-restricted… F. Seitner, M. Bleyer, M. Gelautz Details
A Rigid-Body Target Design Methodology for Optical Pose-Tracking Systems The standard method for estimating the rigid-body motion of arbitrary interaction devices with an infrared-optical tracking system involves attaching… T. Pintaric, H. Kaufmann Details
SqueezeOrb: A Low-Cost Pressure-Sensitive User Input Device This paper introduces a new low-cost pressure-sensitive user input device called "SqueezeOrb". The device is built from an assembly force-sensing… T. Pintaric, T. Kment, W. Spreicer Details
Design Methodology for the SVENm Multimedia Engine The high computational demands of modern multimedia applications such as the H.264 video coding standard pose serious challenges on current hardware… F. Seitner, J. Meser, G. Schedelberger, A. Wasserbauer, M. Bleyer, M. Gelautz, M. Schutti, R. Schreier, P. Vaclavik, G. Krottendorfer, G. Truhlar, T. Bauernfeind, P. Beham Details
3D Scene Reconstruction by Stereo Methods for Analysis and Visualization of Sports Scenes M. Gelautz, M. Bleyer, D. Markovic, C. Rhemann: "3D Scene Reconstruction by Stereo Methods for Analysis and Visualization of Sports Scenes"; Talk:… M. Gelautz, M. Bleyer, D. Markovic, C. Rhemann Details
Improving Color Modeling for Alpha Matting This paper addresses the problem of extracting an alpha matte from a single photograph given a user-defined trimap. A crucial part of this task is… C. Rhemann, C. Rother, M. Gelautz Details
A Psychophysical Study of Fixation Behavior in a Computer Game Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay,… V. Sundstedt, E. Stavrakis, M. Wimmer, E. Reinhard Details
Design of a Virtual Reality Supported Test for Spatial Abilities This paper focuses on the development of a new spatial ability test in virtual reality (VR). This test measures the ability to visualize and mentally… H. Kaufmann, M. Csisinko, I. Strasser, S. Strauß, I. Koller Details
Evaluation of Different Methods for Using Colour Information in Global Stereo Matching Approaches Global algorithms currently represent the state-of-the-art in dense stereo matching. These methods first set up an energy function. The energy… M. Bleyer, S. Chambon, U. Poppe, M. Gelautz Details
High Resolution Matting via Interactive Trimap Segmentation We present a new approach to the matting problem which splits the task into two steps: interactive trimap extraction followed by trimap-based alpha… C. Rhemann, C. Rother, A. Rav-Acha, T. Sharp Details
Easing the Formalization of Clinical Guidelines with a User-tailored, Extensible Agile Model Driven Development (AMDD) P. Martini, K. Kaiser, S. Miksch: "Easing the Formalization of Clinical Guidelines with a User-tailored, Extensible Agile Model Driven Development… P. Martini, K. Kaiser, S. Miksch Details
MapFace - An Editor for MetaMap Transfer (MMTx) K. Kaiser, T. Gschwandtner, P. Martini: "MapFace - An Editor for MetaMap Transfer (MMTx)"; Talk: Twenty-First IEEE International Symposium on… K. Kaiser, T. Gschwandtner, P. Martini Details
Syntactical Negation Detection in Clinical Practice Guidelines In clinical practice guidelines (CPGs) the medical information is stored in a narrative way. A large part of this information occurs in a negated… S. Gindl, K. Kaiser, S. Miksch Details
Analysis of Historical Artistic Documentaries The paper introduces a novel interdisciplinary project addressing the analysis of historical artistic films. The type of employed material has not… M. Zeppelzauer, D. Mitrovic, C. Breiteneder Details
A high-level simulator for the H.264/AVC decoding process in multi-core systems H.264 as a new-generation video coding algorithm is becoming increasingly important for international broadcasting standards such as DVB-H and DMB.… F. Seitner, R. Schreier, M. Bleyer, M. Gelautz Details
Evaluation of content-based Features for User-Centred Image Retrieval in Small Media Collections H. Eidenberger, M. Zaharieva: "Evaluation of content-based Features for User-Centred Image Retrieval in Small Media Collections"; Talk: SPIE IS&T… H. Eidenberger, M. Zaharieva Details
Simple but Effective Tree Structures for Dynamic Programming-based Stereo Matching This work describes a fast method for computing dense stereo correspondences that is capable of generating results close to the state-of-the-art. We… M. Bleyer, M. Gelautz Details
Interactive Tools for Image-based Stereoscopic Artwork E. Stavrakis, M. Gelautz: "Interactive Tools for Image-based Stereoscopic Artwork"; Poster: SPIE IS&T Electronic Imaging Conference, San Jose,… E. Stavrakis, M. Gelautz Details
A Latency Analysis on H.264 Video Transmission Systems Controlling and minimizing the delay of real-time video transmission systems is a key issue in latency sensitive applications. Examples for such kind… R. Schreier, A. Rothermel Details
Playmancer: A European Serious Gaming 3D Environment Serious games are about to enter the medical sector to give people with behavioural or addictive disorders the ability to use them as part of health… E. Kalapanidas, H. Wanatabe, C. Davarakis, H. Kaufmann, F. Aranda, T. Lam, T. Ganchev, D. Konstantas Details

Reports

Wiki-Engines im Review http://www.heise.de D. Carl, H. Eidenberger, M. Ludewig, S. Mintert, C. Schulz, B. Spanneberg, G. Völkl, R. Heyden Details
Multimedia-Bibliotheken http://www.heise.de H. Eidenberger Details
SqueezeOrb: A Low-Cost Pressure-Sensitive User Input Device This paper introduces a new low-cost pressure-sensitive user input device called "SqueezeOrb''. The device is built from an assembly force-sensing… T. Pintaric, T. Kment, W. Spreicer Details
Analyse der Machbarkeit und des Innovationspotentials der Anwendung der Technologie des Optical Real-Time Trackings für Aufgaben der Tunnelvortriebsvermessung Innerhalb dieser Studie wird untersucht, ob die Technologie des "Optical Real-Time Trackings" für Aufgaben der Tunnenvortriebsvermessung geeignet und… A. Mossel, T. Pintaric, H. Kaufmann Details

Talks

Motion Analysis for Video Object Segmentation In this talk, we present work on motion analysis with the goal to automatically extract objects of a video scene by using color segmentation and an… M. Gelautz, M. Bleyer, C. Rhemann Details
MapFace - An Aid for Medical Experts to Easily Annotate Documents with MetaMap Transfer Mapping medical concepts from a terminology system, to the concepts in the narrative text of a medical document is necessary to provide semantically… T. Gschwandtner, K. Kaiser, P. Martini, S. Miksch Details
Cognitive strategies on solving spatial tasks: development of a dynamic spatial test in augmented reality Within an interdisciplinary research project on cognitive strategies and training aspects of spatial ability, funded by the Austrian research fund… I. Strasser, H. Kaufmann, S. Strauß, J. Glück, M. Csisinko Details
Development of d*star We present d*star, a new spatial ability test, where the participant is embedded in an immersive Virtual Environment. Equipped with tracked stereo… M. Csisinko Details

Theses

Evaluierung von Fehlermetriken für Image Matting Image Matting aims to separate a foreground object from an arbitrary image, which is explained as a combination of foreground and background. The… P. Rott Details
Evaluation and Implementation of Improved Edge Detection Methods for an Industrial Robot Sewing Process A. Schöffmann: "Evaluation and Implementation of Improved Edge Detection Methods for an Industrial Robot Sewing Process"; Supervisor: M. Gelautz, M.… A. Schöffmann Details
Bildsegmentierung - eine Benutzerstudie unter Verwendung von Eye-tracking B. Foelsner: "Bildsegmentierung - eine Benutzerstudie unter Verwendung von Eye-tracking"; Supervisor: M. Gelautz, C. Rhemann; E 188, 2008. B. Foelsner Details
Dynamic Differential Geometry in an Educational Augmented Reality Application In this thesis a number of geometry software packages leading both to static and dynamic constructions and their particular features will be… M. Tschurlovits Details
Negation Detection in Medical Documents Using Syntactical Methods Medical information is often stored in a narrative way, which makes the automated processing a difficult and time-consuming task. Persons responsible… S. Gindl Details
MapFace - A Graphical Editor for MetaMap Transfer (MMTx) It is a complex but very important task to formalize a clinical practice guideline and model it into a representation that can be executed and… T. Gschwandtner Details
Skeletal Structure Generation for Optical Motion Capture Motion capture systems today have to deliver high quality motion data, while being flexible and easily adaptable to different actors. Therefore,… C. Schönauer Details