Interactive Media Systems, TU Vienna

Large modular VR environment

Practicum

About This Topic

The task is to create a model of a large building that can be explored in VR (with an Oculus Rift). The building should consist of modular parts, all of which can be transformed to the same central position in world coordinates by applying rotations around doors and possible translations. The model should be imported into Unity 3D and Unreal engine.