Interactive Media Systems, TU Vienna

Development of an Augmented-Reality Dynamic Spatial Test

Research project in the area of Virtual and Augmented Reality.

Keywords: training, Spatial Abilities, Item-Response-Models, Augmented Reality, Dynamic Testin.

About this Project

In the proposed project we intend to develop a new type of test for the assessment of spatial abilities that differs from conventional spatial ability tests in several aspects. First, traditional spatial ability tests (paper-pencil as well as on-screen computer versions) assess 3dimensional spatial abilities with 2dimensional means. The new test will measure the ability to visualize and mentally manipulate 3dimensional objects in actual 3dimensional space, and should thus have a higher ecological validity than previous spatial ability tests. This will be possible through use of the Augmented Reality tool Construct3D, which allows for projecting virtual 3dimensional objects into real space where they can be seen and manipulated by means of special glasses and input devices.

Furthermore, the planned test will be a dynamic learning test; thus, other than conventional tests, it does not only measure a persons current status, but also his or her learning potential. Performance in conventional tests is generally, and particularly when spatial abilities are concerned, significantly dependent on factors such as test experience or experience with similar tasks and materials. Gender differences, which are still frequently found in spatial tests, can partly be attributed to these experience-based factors. Often, such differences can be reduced or eliminated through a relatively short training, sometimes even through a simple re-take of the test. With a dynamic learning test (usually consisting of a pretest, a training phase, and a posttest) the influence of short-term learning experiences on test performance can be assessed, which may yield higher internal consistency and predictive power of the test scores.

The new item material will assess the mental manipulation (rotation, combination, intersection, etc.) of 3dimensional objects. Stimuli and instructions are presented sequentially. Hence, in contrast to most other tests, participants need to actually encode and manipulate mental representations of the spatial objects. Thereby, the range of possible strategies (e.g., comparison of single features and elimination of possible answers) is reduced. In order to guarantee homogeneity of the testing material and to avoid problems such as ceiling effects, item-response-models will be employed for the development of test items as well as for the measurement of change in performance.

Funding provided by

Austrian Science Fund (FWF)