Interactive Media Systems, TU Wien

Drawing the Real

By Danijela Markovic and Margrit Gelautz


In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined set of parameters that define the tone and stylistic properties of the image to be produced. The stereo analysis yields a depth map that is used to preserve the perspective perception of the stylized image. In the next step, we perform a local image contrast enhancement, which is driven by the color segmentation result of the original image. We then draw each stroke in a direction determined by the stereo-derived disparity layers, with the stroke density and distribution derived from a Poisson disc distribution. To outline important features in the image, we utilize the contour edges provided by an Edge Combination image. The output of the algorithm is a drawn-like form of the original scene, with objects highlighted by their dominant edges.


D. Markovic, M. Gelautz: "Drawing the Real"; Talk: GRAPHITE'05: 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia, Dunedin, New Zealand; 11-29-2005 - 12-02-2005; in: "GRAPHITE '05: Proceedings of the 3rd International Conference on Computer graphics and Interactive Techniques in Australasia and South East Asia", ACM Press, (2005), ISBN: 1-59593-201-1; 237 - 243.


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