This paper focuses on the development of a new spatial ability test in virtual reality (VR). This test measures the ability to visualize and mentally manipulate three-dimensional objects directly in 3D space, and should thus have a higher ecological validity than previous spatial ability tests. Items are viewed through head mounted displays and manipulated by means of a wireless pen input device. As a dynamic tests consisting of a pretest, a training phase, and a posttest it does not only measure a person´s current status but also his or her learning potential. Monitoring user interactions in a VR environment allows to measure test performance in ways not possible with traditional means. We describe design and development of the test and will present results of a pre-study with 240 participants conducted in early 2008.
H. Kaufmann, M. Csisinko, I. Strasser, S. Strauß, I. Koller: "Design of a Virtual Reality Supported Test for Spatial Abilities"; Keynote Lecture: 13th International Conference on Geometry and Graphics (ICGG 2008), Dresden, Germany; 08-04-2008 - 08-08-2008; in: "Proceedings of the 13th International Conference on Geometry and Graphics (ICGG)", International Society for Geometry and Graphics, (2008), ISBN: 978-3-86780-042-6; 122 - 123.
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