ATTENTION: This is a web archive! The IMS Group was split up in 2018 and does not exist anymore. Recent work of former members can be found at the VR/AR Group and the Computer Vision Group.

Interactive Media Systems, TU Wien

Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders

By Susanna Jiménez-Murcia, Fernando Fernandez Aranda, Elias Kalapanidas, Dimitri Konstantas, Todor Ganchev, Otilia Kocsis, Tony Lam, Juanjo Santamaría, Thierry Raguin, Christian Breiteneder, Hannes Kaufmann, and Costas Davarakis

Abstract

Reviews and few non-controlled studies showed the effectiveness of several specific designed computer video-games as an additional form of treatment in several areas. However, there is a lack in the literature of specially designed serious-games for treating mental disorders. Playmancer (ICT European initiative) aims to develop and assess a serious videogame that may help to treat underlying processes (e.g. lack of self-control strategies) in Eating and Impulse control disorders. Preliminary data will be shown.

Reference

S. Jiménez-Murcia, F. Fernandez Aranda, E. Kalapanidas, D. Konstantas, T. Ganchev, O. Kocsis, T. Lam, J. Santamaría, T. Raguin, C. Breiteneder, H. Kaufmann, C. Davarakis: "Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders"; in: "Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences", B. Wiederhold, G. Riva (ed.); IOS Press, Amsterdam, 2009, ISBN: 978-1-60750-017-9, 163 - 166.

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