This talk presents a flexible and powerful software framework based on an off the shelf game engine which is used to develop distributed and collaborative virtual and augmented reality applications. We describe ARTiFICe´s flexible design and implementation and demonstrate its use in research and teaching where 97 students in 2 lab courses developed AR applications with it. Applications are presented on mobile, desktop and immersive systems using low cost 6-DOF input devices(Microsoft Kinect, Razer Hydra, SpaceNavigator), that we integrated into our framework.
A. Mossel: "ARTiFICe - An Augmented Reality Framework for Distributed Collaboration"; Talk: Workshop on Off The Shelf Virtual Reality, IEEE Virtual Reality, Costa Mesa, CA, USA; 03-04-2012.
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