Interactive Media Systems, TU Vienna

Requirements Analysis On A Virtual Reality Training System For CBRN Crisis Preparedness

By Annette Mossel, Andreas Peer, Johannes Göllner, and Hannes Kaufmann

Abstract

Over the past decade, training in virtual reality for military and disaster preparedness has been increasingly recognized as an important adjunct to traditional modalities of real-life drills. However, there are only a few existing solutions that provide immersive virtual reality training that implies improved learning through an increased amount of presence. In this paper, we present a thorough analysis of the state of the art of virtual reality training systems and outline the requirements of two peer stakeholders for disaster relief with an explicit focus on CBRN disaster preparedness. We discuss both analyses to draw conclusions if - and to which extent - existing virtual reality training solutions meet the stakeholder requirements. As a conclusion, we outline future research that must be conducted to fulfil the stakeholders´ requirements of a flexible multi-user immersive virtual reality training system.

Reference

A. Mossel, A. Peer, J. Göllner, H. Kaufmann: "Requirements Analysis On A Virtual Reality Training System For CBRN Crisis Preparedness"; Talk: International Society for the Systems Sciences, Berlin; 08-03-2015 - 08-07-2015; in: "Proceedings of the 59th Annual Meeting of the ISSS", Inderscience Publisher, (2015), ISSN: 1999-6918.

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