In immersive virtual environments users are placed inside virtual reality simulations. In such systems, menus are needed to change the system state, change tools or issue commands. However interacting with these menus in VR can be cumbersome, since input devices are not seen by the user due to the HMD. Therefore interaction needs to be simple and easy to adopt to. This diploma thesis presents a possibility to navigate VR menus with the help of a smartwatch over a WLAN. For this, a plugin for the UE4 game engine is implemented which contains components to create a smartwatch controllable menu. Furthermore an Android Wear application is designed and implemented to enable plug-and-play navigation of the menu via touch interaction. The resulting applications and the plugin are then tested to detect any issues regarding performance impact, with the help of one of four created example menus. The results reveal that performance is not affected considerably.
F. Schuster: "Virtual Reality Menü Interaktion mit einer Smartwatch"; Supervisor: H. Kaufmann, I. Podkosova; Institut für Softwaretechnik und Interaktive Systeme, 2016.
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