Interactive Media Systems, TU Wien

VRGroup - Natural Distributed Hand Interaction

Practicum

About This Topic

The goal of the task is to enable users of an immersive VR game to take virtual objects with virtual hands, smoothly pass them from one hand to another and to other users in a distributed scenario. Hardware and Software to be used: HTC Vive (for display and tracking), Perception Neuron or/and Leap Motion, Unity 3D (or Unreal Engine upon discussion)