About this Project
The focus of this project is real flying through virtual worlds, where the applications are not just bird flight, but as well diving along virtual coral reefs, traveling through space and traversing materials that normally cannot penetrated. The successful project requires a mechanical unit that extends the existing jump infrastructure by hand-and-feet-controlled flight as well as an extended virtual reality creation and perception environment (based on Unity3D, Oculus Rift and full body motion capturing).
Waagner Biro, Eckermann Design, City of Vienna, BMWFW, Siemens, BIG, OCG, Schrack Seconet,
This project is based on our past work TU Jump into the Future in which a simulator was developed allowing a virtual parachute jump by combining a physical jump with immersive virtual reality.
For more information, please visit the project website:
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