Interactive Media Systems, TU Wien

Publications

Publications Feed

Scientific publications, talks, and theses. Click a title or “Details” link to learn
more about a particular publication (including BibTeX, PDF download, etc).

Journals

Interactive 3D Segmentation of Rock-Art by Enhanced Depth Maps and Gradient Preserving Regularization M. Zeppelzauer, G. Poier, M. Seidl, C. Reinbacher, S. Schulter, C. Breiteneder, H. Bischof: "Interactive 3D Segmentation of Rock-Art by Enhanced… M. Zeppelzauer, G. Poier, M. Seidl, C. Reinbacher, S. Schulter, C. Breiteneder, H. Bischof Details
Sicherer Fallschirmsprung im Virtual Jump Simulator Fallschirmspringen bei jedem Wetter, beliebig oft, mit Netz, doppeltem Boden und Adrenalinkick? Das ermöglicht der Virtual Jump Simulator der… H. Eidenberger, A. Mossel Details
Structured-light-based Depth Reconstruction Using Low-light Pico Projector In this work we investigate an infrared structured light prototype which is intended for 3D reconstruction in resource-restricted mobile… T. Rittler, F. Seitner, M. Gelautz Details
Leveraging workflow control patterns in the domain of clinical practice guidelines Background Clinical practice guidelines (CPGs) include recommendations describing appropriate care for the management of patients with a specific… K. Kaiser, M. Marcos Details
A Retargeting Approach for Mesopic Vision: Simulation and Compensation Retargeting approaches aim at providing a uni ed framework for image rendering in which both the intended scene luminance and the actual luminance of… M. Rezagholizadeh, T. Akhavan, A. Soudi, H. Kaufmann, J. Clark Details

Conferences

An Efficient DCT template-based Object Detection Method using Phase Correlation In this work, we propose an efficient algorithm, which utilizes the combination of discrete cosine transform (DCT) and phase correlation (PC) for… H. Eidenberger, M. Hörhan Details
An Adaptive Clustering Approach for the Diversification of Image Retrieval Results In this paper, we explore the application of an adaptive clustering approach for the diversification of image retrieval results in the context of the… M. Zaharieva Details
Retrieving Diverse Social Images at MediaEval 2016: Challenge, Dataset and Evaluation This paper provides an overview of the Retrieving Diverse Social Images task that is organized as part of the MediaEval 2016 Benchmarking Initiative… B. Ionescu, A. Gînscǎ, M. Zaharieva, B. Boteanu, M. Lupu, H. Müller Details
Streaming and Exploration of Dynamically Changing Dense 3D Reconstructions in Immersive Virtual Reality We introduce a novel framework that enables large-scale dense 3D scene reconstruction, data streaming over the network and immersive exploration of… A. Mossel, M. Kröter Details
Evaluation of robust PCA for supervised audio outlier detection Outliers often reveal crucial information about the underlying data such as the presence of unusual observations that require for in-depth analysis.… S. Brodinova, T. Ortner, P. Filzmoser, M. Zaharieva, C. Breiteneder Details
Algorithms for 3D film content generation and post-processing In this talk we present algorithms for 3D reconstruction and novel view synthesis that form part of a 3D film processing chain which aims at… M. Gelautz, M. Nezveda, N. Brosch, F. Seitner Details
Design of a Health Monitoring Toy for Children Especially for young children measuring their physiological parameters to assess their health can be stressful, even when conducted at home by their… E. Vonach, M. Ternek, G. Gerstweiler, H. Kaufmann Details
Model-based Video Content Representation Recurring visual elements in videos commonly represent central content entities, such as main characters and dominant objects. The automated… L. Diem, M. Zaharieva Details
3D Scene Reconstruction via Hierarchical Stereo Matching The reconstruction of 3D scenes from a pair of stereo images/videos that were captured from slightly displaced camera view points presents an… M. Nezveda, M. Gelautz Details
Machine Learning with Dual Process Models Similarity measurement processes are a core part of most machine learning algorithms. Traditional approaches focus on either taxonomic or thematic… H. Eidenberger, B. Klauninger, M. Unger Details
Similarity Assessment as a Dual Process Model of Counting and Measuring Based on recent findings from the field of human similarity perception, we propose a dual process model (DPM) of taxonomic and thematic similarity… H. Eidenberger, B. Klauninger Details
Towards Perceptually Coherent Depth Maps in 2D-to-3D Conversion We propose a semi-automatic 2D-to-3D conversion algorithm that is embedded in an efficient optimization framework, i.e., cost volume filtering, which… N. Brosch, T. Schausberger, M. Gelautz Details
Linear Optimization Approach for Depth Range Adaption of Stereoscopic Videos Depth-Image Based Rendering (DIBR) techniques enable the creation of virtual views from color and corresponding depth images. In stereoscopic 3D film… W. Zellinger, B. Moser, A. Chouikhi, F. Seitner, M. Nezveda, M. Gelautz Details
Video Content Representation Using Recurring Regions Detection In this work we present an approach for video content representation based on the detection of recurring visual elements or regions. We hypothesize… L. Diem, M. Zaharieva Details
Group Feature Selection for Audio-Based Video Genre Classification The performance of video genre classification approaches strongly depends on the selected feature set. Feature selection requires for expert… G. Sageder, M. Zaharieva, C. Breiteneder Details
Interactive Segmentation of Rock-Art in High-Resolution 3D Reconstructions M. Zeppelzauer, G. Poier, M. Seidl, C. Reinbacher, C. Breiteneder, H. Bischof: "Interactive Segmentation of Rock-Art in High-Resolution 3D… M. Zeppelzauer, G. Poier, M. Seidl, C. Reinbacher, C. Breiteneder, H. Bischof Details
Large Scale Cut Plane: An Occlusion Management Technique for Immersive Dense 3D Reconstructions Dense 3D reconstructions of real-world environments become wide spread and are foreseen to act as data base to solve real world problems, such as… A. Mossel, C. Kößler Details
ImmersiveDeck: A large-scale wireless VR system for multiple users We present preliminary results of work on a low-cost multi-user immersive Virtual Reality system that enables collaborative experiences in large… I. Podkosova, K. Vasylevska, C. Schönauer, E. Vonach, P. Fikar, E. Broneder, H. Kaufmann Details
A Hybrid Sound Model for 3D Audio Games with Real Walking Spatialized audio is the only output that players receive in audio games. In order to provide a realistic view of the environment, it has to be of… I. Podkosova, M. Urbanek, H. Kaufmann Details
Digital Vibrons: Understanding Users' Perceptions of Interacting with Invisible Digital Matter We investigate in this work users´ perceptions of interacting with invisible, zero-weight digital matter for smart mobile scenarios. To this end, we… R. Vatavu, A. Mossel, C. Schönauer Details

Reports

Research Activities in 3D Content Generation This report describes work on 3D content generation performed under the Austrian 3D-ConTourNet participation project Hyperion3D. We review key… M. Nezveda, M. Gelautz, F. Seitner, W. Zellinger, B. Moser, C. Kapeller Details

Talks

Guided projections for analysising the structure of high dimensional data T. Ortner, P. Filzmoser, M. Zaharieva, C. Breiteneder, S. Brodinova: "Guided projections for analysising the structure of high dimensional data";… T. Ortner, P. Filzmoser, M. Zaharieva, C. Breiteneder, S. Brodinova Details
Stereo Reconstruction of Sports Scenes: Algorithms, Applications, and Challenges Stereo analysis allows to reconstruct a dynamic 3D scene from two or more input videos that were taken from slightly displaced viewpoints. The… M. Gelautz, F. Seitner, C. Kapeller, N. Brosch Details
Walking Through Large Virtual Environments H. Kaufmann: "Walking Through Large Virtual Environments"; Talk: GCD Symposium, Wien (invited); 11-18-2016. H. Kaufmann Details
Forward Projection for High-Dimensional Data We provide a novel view on group structure in data. Projecting observations onto a subspace spanned by a small selection of observations, we… T. Ortner, P. Filzmoser, S. Brodinova, M. Zaharieva, C. Breiteneder Details
Group Detection in the Context of Imbalanced Data The problem of group detection with no prior knowledge, i.e clustering, is one of the most important tasks in data analysis. It has been addressed in… S. Brodinova, M. Zaharieva, P. Filzmoser, T. Ortner, C. Breiteneder Details
Virtual Reality Research and Applications H. Kaufmann: "Virtual Reality Research and Applications"; Talk: John Pavlik's VR Seminar, Bogota (via Skype) (invited); 06-20-2016. H. Kaufmann Details
Virtual Reality: The next Challenges A. Mossel: "Virtual Reality: The next Challenges"; Keynote Lecture: AVR Playground Conference, Wien (invited); 06-13-2016. A. Mossel Details
Virtual & Augmented Reality @ TU Wien H. Kaufmann: "Virtual & Augmented Reality @ TU Wien"; Keynote Lecture: AVR Playground Conference, Wien (invited); 06-13-2016. H. Kaufmann Details
Imagine a Holodeck - Research within a Large Scale VR Platform H. Kaufmann: "Imagine a Holodeck - Research within a Large Scale VR Platform"; Talk: VR Meetup Vienna, Wien (invited); 05-20-2016. H. Kaufmann Details
Research Activities in 3D Content Generation M. Nezveda, M. Gelautz, F. Seitner, W. Zellinger, B. Moser, C. Kapeller: "Research Activities in 3D Content Generation"; Talk: EU COST IC1105 -… M. Nezveda, M. Gelautz, F. Seitner, W. Zellinger, B. Moser, C. Kapeller Details
Virtual und Augmented Reality - Forschungsübersicht H. Kaufmann: "Virtual und Augmented Reality - Forschungsübersicht"; Talk: Symposium Schallforschung, Institut für Schallforschung, ÖAW (invited);… H. Kaufmann Details
MediCubes: A Health Monitoring Toy for Children Especially for young children measuring their physiological parameters to assess their health can be stressful, even when conducted at home by their… E. Vonach, M. Ternek, G. Gerstweiler, H. Kaufmann Details
Virtual Reality: The Origins and Current Research A. Mossel: "Virtual Reality: The Origins and Current Research"; Keynote Lecture: Virtual Reality Meetup Vienna #1, Wien (invited); 01-25-2016. A. Mossel Details

Theses

Editing Reality - A Tool for Interactive Segmentation and Manipulation of 3D Reconstructed Scenes The rise of consumer devices capable of 3D scanning has given many people access to technology that is able to reconstruct three-dimensional… C. Huber Details
Virtual Reality Menü Interaktion mit einer Smartwatch In immersive virtual environments users are placed inside virtual reality simulations. In such systems, menus are needed to change the system state,… F. Schuster Details
Real-time Filtering of Monte Carlo Noise on GPU Producing photo-realistic images, hardly distinguishable from the real photos, is one of the most important problems in computer graphics. Physically… M. Davletaliyev Details
Automatisierte Generierung von 3D-Gebäudemodellen aus vektorbasierten Grundrissplänen Floor plans are commonly used in the construction industry and contain crucial information about the depicted building. For several years now, the… L. Furlan Details
Realistic Rendering in Mobile Augmented Reality Augmented Reality (AR) applications combine a view of a physical, real-world environment with computer-generated objects and effects in real-time.… J. Unterguggenberger Details
Streaming and Exploration of Dynamically Changing Dense Surface Reconstructions in Immersive Virtual Reality Low cost commodity depth cameras like the Microsoft Kinect allow to sense the structure of the environment. With the aid of dense surface… M. Kröter Details
Speckle Tracking - ACTO Tracking durch optische Maussensoren The use of Tangible User Interfaces (TUIs) for medical and entertainment purposes seems promising because of their mostly very intuitive handling and… D. Bernhardt Details
Spatio-temporal Video Analysis for Semi-automatic 2D-to-3D Conversion This thesis addresses the problem of cost-efficiently converting monoscopic (2D) videos to stereoscopic (3D) videos. Common practices to perform such… N. Brosch Details
Design and Evaluation of Stereo Matching Techniques for Silicon Retina Cameras Nowadays, techniques for 3D reconstruction that are used in a variety of computer vision applications need to account for the 3D structure of a… J. Kogler Details