Interactive Media Systems, TU Wien

Hannes Kaufmann

Priv.Doz. Mag. Dr. — Position: Assoc. Professor

Contact

E-Mail hannes.kaufmann@tuwien.ac.at
Website www.ims.tuwien.ac.at/~kaufmann
Office 1040 Wien, Favoritenstrasse 9 Room HD0405 Map
Office Hours By Appointment
Phone +43-1-58801-18860
Fax +43-1-58801-18898

Available

0584 Privacy Modalities in a Collaborative Virtual Reality Environment This master thesis focus on investigating novel concepts in the field of 3D interaction and perception to allow private areas within collaborative… A. Mossel, H. Kaufmann Details
0251 Virtual & Augmented Reality - Suggest Your Own Topic Students with interesting ideas for Virtual and Augmented Reality topics are always welcome for Master Theses, PhD Theses or Practicums. Please… H. Kaufmann Details

In Progress

0586 Prototypical Widget Library This topic is focused on personalized UI implementation on Unity 3D for AR/VR environment. Effective UI implementation has been a challenging problem… M. Lee, H. Kaufmann Details
0585 Investigating 3D Interaction for Real-World Mixed Reality This master thesis focus on investigating 3D interaction within mixed reality. The research focus on developing fundamental 3D interaction techniques… M. Lee, A. Mossel, H. Kaufmann Details
0569 Smart 3D Geometry Understanding within a Dynamic Large Triangulated Point Cloud The aim of this master thesis is to enable automatic object detection, starting from planar surfaces to more complex objects, within a streamed dense… A. Mossel, H. Kaufmann Details
0545 Data-driven generation of virtual city layout With growing popularity of virtual reality, the importance of 3D content creation receives significant attention. The manual creation of large 3D… P. Kán, H. Kaufmann Details
0544 Fast CPU Ray-Triangle Intersection Method Due to the recent advancements of research and industry in the area of photorealistic rendering, ray-tracing methods became a standard for… P. Kán, H. Kaufmann Details
0539 After Action Reviewing for a Distributed Untethered Virtual Reality Training Simulation The aim of this master thesis to develop a distributed system to allow for immersive training of multiple first responders within a virtual reality… A. Mossel, H. Kaufmann Details
0510 VRGroup - Fußtracking für Virtual Reality Die Visualisierung von Beinen und Füßen erhöht die Immersion und Bewegungssicherheit von Usern in Virtual Reality Anwendungen. In gegenwärtigen… C. Schönauer, H. Kaufmann Details
0438 Interactive 3D Mesh Exploration in Immersive Virtual Reality In recent years, 3D mesh generation using depth sensors like Microsoft Kinect got very popular and a number a algorithms exist for real time depth… A. Mossel, H. Kaufmann Details
0432 Mobile Localization and Mapping using Visual Features To enable autonomous flight of a unmanned aerial vehicle (UAV), the UAV must be aware of its position and orientation in space. This remains a… A. Mossel, H. Kaufmann Details
0416 Mapping of Realism in Rendering onto Perception of Presence in Augmented Reality Augmented reality (AR) is the field which highly depends on the human perception. The usability of the final application as well as the convenience… P. Kán, H. Kaufmann Details

Completed

0540 3D Interaction within a Multi-User Distributed Untethered Virtual Reality Training Simulation The aim of this master thesis to develop distributed 3D interactions to allow for immersive training of multiple first responders within a virtual… A. Mossel, H. Kaufmann Details
0492 Immersive Training in Mobile Virtual Reality The aim of this master thesis to develop a system to allow for immserive training of first responders within a virtual reality environment, solely… A. Mossel, H. Kaufmann Details
0445 Streaming and Interactive Exploration of Dense Points Clouds in Immersive Virtual Reality In recent years, 3D mesh generation using depth sensors like Microsoft Kinect got very popular and a number a algorithms exist for real time depth… A. Mossel, H. Kaufmann Details
0396 3D Content for Virtual Jump Simulator Develop high-quality 3D content for a VR application that simulates a parachute jump. Elements include 3D models of the approximating ground, the… H. Eidenberger, H. Kaufmann Details
0360 3D Interaction in an Ambient Mixed Reality Environment To enable mobile 3D interaction in an ambient mixed reality (MR) environment, the 3D orientation data of a mobile device is sent over WIFI to a… A. Mossel, H. Kaufmann Details
0358 Real-Time Filtering of Monte Carlo Noise on GPU Computational capabilities of modern graphics hardware enable physically based rendering algorithms to run in real-time using low sampling rate. The… P. Kán, H. Kaufmann Details
0252 Sony PS Move Controller Support for PCs This topic is based on the open source project MoveOnPC https://code.google.com/p/moveonpc/ The goal of this project is the platform independent… H. Kaufmann Details
0250 Accurate Selection and 6DOF Interaction with Extruded 3D Content in Dense Collaborative Mobile AR The master thesis focuses on interaction techniques in distributed mobile augmented reality environments accessed by smart phones. It covers… A. Mossel, H. Kaufmann Details
0249 Natural 3D Interaction in Mobile AR This master thesis focus on the implementation and evaluation of an natural 6-degree of freedom human computer interface (HCI). This HCI is used for… A. Mossel, H. Kaufmann Details
0248 Autonomous flight of a low-cost UAV The master thesis aim is to design and construct an UAV with low cost, off the shelf hardware and implement autonomous flight control in a 2D marker… A. Mossel, H. Kaufmann Details